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# 2 21-04-2003 , 01:14 AM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
the hardware render buffer is used to hardware render particles (doh! user added image) and thus i'm not sure if GI joe will affect the particles. As a general rule hardware rendered particles suck cause they are rendered in open gl and thus look crappy (technical explanation i know!! user added image)

If you want to use the GI_Joe script i think you're gonna have to use software rendered particles (indicated by the "s/w" after the particle type in the type options)

hope this is helpfull

Alan


Technical Director - Framestore

Currently working on: Your Highness

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