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# 13 13-06-2006 , 08:07 AM
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Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Pretty much what the guys said above plus I would like to see a tutorial that is totally complete from start to finish. I don't think I've ever seen any tutorials that are totally complete except for the stuff on here. I'm ready for more advance stuff like modeling hair with explanations on how to make it seamless with textures and lighting. I see some models where the hair are just layered on to the head, but when they textured it, its as if it just drawn on and looked just right. How to use transparency maps in the tutorials. Basically I just want something that's totally complete.

I know we're suppose to be modeling in quads, but sometimes I see these hard surface models where the model doesn't even follow the quad rules. It looked more like blue prints for architechures. I want to know when not to and when we could do this. blah blah blah, Just a totally complete model, stuff like we see in movies etc. user added image