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# 4 14-07-2008 , 11:51 AM
Registered User
Join Date: May 2008
Posts: 245
hi guys thanks for replay.

well, thanks for the advice. I know tons of shader"s around
texture/bumpmap/..........., but what I am looking for some sample of architecture that has been done with maya, almost are 3dmax. what i am saying is rendering glass with maya. no just glass of water rendering of whole building with glass shader, I try with max, looks perfect,I have not seen yet any architecture job with maya. I wonder why? so what I need some advice of you guys how can you render the building with almost glass shader,
here is example of my 3d max, but I can't render out as this in maya. I try everything(render setting/glass shader/reflection)

so I need your help

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