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# 6 23-05-2003 , 12:20 AM
Registered User
Join Date: Dec 2002
Location: east coast
Posts: 84
thanks for the tip. still learning how to texture in maya. but i'll try it out in a day or two and get back to you. been really busy lately.

it's completely model, but i thought like the general rule was to model in polys and subDs. Texture in poly and then convert to subDs for rendering? right or wrong???