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# 1 11-02-2013 , 01:42 PM
Registered User
Join Date: Feb 2013
Posts: 3

importing obj files, renaming issues

Hey Guy,

I'm quite new here and quite experienced with blender (+vray) but recently i've started to use Maya and i've come across some small issues. One of these issues revolves around renaming objects..

For example, if something is named "car:mesh" i rename it to car, which Maya turns into car1 . . . if i then rename car1 to "car" i get "car2"

So i was wondering, how do i fix this? I don't see car1 or car2 as objects in my outliner and i'm trying to figure out where / how to find these nodes that exist out of nothing but NAMES.

Because there's no mesh data... so Maya creates somekind of empty node with the "car" name in it? How does this work? I need help!

Thanks in advance

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