yeah, that would be easier, but if i have loads of objects in the scene, then mayas just gonna crash when i render. so i thought if i break the render up, if it was possible, then it would be a quarter of the work but four times over.
Im going to try making the image bigger and try hiding some stuff on certain passes and other bits on others. All the information i find to do with compositing layers though is about specular pass, occlusion etc. ive never done anything like this so i dont really know how to go about it
i do use 2008
Last edited by ben hobden; 18-12-2009 at 12:07 AM.