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# 2 30-10-2018 , 01:16 AM
Registered User
Join Date: Apr 2010
Posts: 2
You're always going to get this issue! In general you should try and keep all your faces the same size especially if you are going to smooth the object. Now in practice that's tough to do.

If you really need to put an edge loop there you can start with a higher res sphere or you can rethink the way your going to model the object.

This effect is really visible on curved surfaces