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# 1 09-03-2004 , 10:27 AM
Stephen's Avatar
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Join Date: Sep 2002
Location: northampton
Posts: 249

scaling my skinned charactor?

Hi all, I have a problem when scaling my figure.
Polygon figure with smooth bind and I have the eyes and its controlers parented to the neck bone, also his hair is parented to the top bone of the head. But I need to scale the whole charactor when imported into a scene, but the eyes and hair seem to scale differently to the main body, I know I have some double transforms going on but not sure how to solve it.

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