r fur question
hi there,
Select your object then
Go to the Fur menu and (at the top of the menu) Attach Fur description. Fur works best on Nurbs geometry but will work on Poly's too, not supported yet for SubD's though.
Poly UV's need to be even in order to get even coverage (also make sure your poly normals are facing the right way 'Outwards').
Also check out the Fur tut in the online docs re making a furry ball, etc...
Hope this helps
re Jim
Mayan elder......only in years.....