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# 5 05-10-2015 , 09:28 AM
Martel's Avatar
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Join Date: Oct 2008
Location: Netherlands
Posts: 61
I have been working in Maya 2016 for a couple of months now and always used the old Color Management workflow. Color management is turned of in the preferences and all my textures with color information are connected through a gamma correct node. For the final render I brake the connection with the lens shader. When saving as an OpenEXR file I get the following result in Photoshop (sorry for the low quality):
user added image

So after seeing your video I thought I should should give this new Color Management a try. I deleted all my gamma correct nodes and turned on Color Management in the Preferences leaving everything on the defaults. But now I get this result:
user added image

It looks as if all my lights are way too bright.
Shouldn't my render look exactly the same as before? Or did I miss something crucial?