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# 4 19-03-2007 , 05:19 PM
wasatch5_sparticus's Avatar
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Posts: 261

Originally posted by R@nSiD
You need to create a texture reference object, this will stop the texture from misbehaving when its animated. Another option is to bake them.

Yeah, I was gonna say bake, but I don't know what a texture reference object is.

Sparticus


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