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# 8 24-10-2008 , 11:57 PM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
What a funny response to not having materials (albeit equally frustrating :p)

Originally posted by briano
Clearly, I'm doing things that either no-one else has tried, or more likely, no-one else has considered. It makes me wonder how many static meshes there are out there in the gaming world with a extra un-needed un-used material that is causing the graphics engine to work harder doing nothing useful.:attn:

hahaha, we thought the same thing when we made our mod for half life :p
and it makes me wonder why no one has thought to make their own character models or own AI for mods

the Valve people don't care about the modders because they get no money off them user added image
i'm going to guess the unreal people are the same :p




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D