Thread: Nissan 350Z WIP
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# 5 22-11-2008 , 06:50 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125

Originally posted by mklem3
just took a picture of the wireframe its a bit of a mess, maybe i should clean it up a bit

when you take pictures of the wireframe turn on Shading > Wireframe on Shaded in the panel menu, or it becomes hard to see the wires

also, you have a lot of uhhh... naughty (?) vertices....
if at any point in the game you select all vertices hit delete and your find your model collapses on itself then you've done something terribly wrong user added image

if you did that for your model you have in the screen shot you'll probably see your front headlights vanish

basically each vertex has to connect to at least 3 edges... preferably each vertex connects to 4 edges and all faces should have at most 4 edges or it may render funny... although you can get away with faces with lots more edges than 4 provided it's properly planar (lying on the same 3D plane - hope you're familiar with linear algebra somewhat or that probably went right over you :p)


murambi knows what he's talking about he's one of the car gods here




that's a "Ch" pronounced as a "K"

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