Input curve & the revolved surface
hello...i'm new to Maya & to this forum... just looked through the help and other questions, but couldn't find what i was looking for.
how do i move my input curve away from the revolved surface, while keeping the relationship btwn the curve and the surface?
i want to see the input curve moved away from the surface, but still be able to adjust the surface shape using the curve.
help??
crystal