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# 4 03-08-2006 , 08:51 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Looks ok, To me it looks a bit like a procedural texture.

Try and make the texture into a "proper" planet, with clouds etc on a layered shader with spec, transparancy, colour maps, it will teach you more about texturing and how the nodes link together forming the overall texture.