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# 6 13-06-2007 , 04:42 AM
Registered User
Join Date: Mar 2007
Posts: 1,055
Thanks for the responses folks - I tried working with the edges round about the points and have managed to get rid of them.

I think I'd misused the split polygon tool and created some bad geometry.

I'm having some more issues though, and I've got a new thread called "Co-ordinates in Maya issue". If you could help there it would be great.

cheers,

g.