Originally posted by shadowspy
I think he means the shadows aren't dark enough, so they're kind of hard to see...
LOL Genny, they just don't get it
'hard' means sharp edges... you nead to increase the light radius in light attributes under 'shadows' and increase shadow rays to counter the artifacts.
Benny
When in doubt, delete history and freeze transformations.
My latest snake game
(Requires DirectX9 SDK and Framework)