@bullet1968: Lol, yeah, no teeth no fun!!! :p @Mayaniac: I was planning on using the model for a nice highpoly render and maybe combine it with a photoshoped environment or matte painting. I', not that good at animating yet. @septopus: I see what you mean. Wasn't using any ref until now, but as I'm at about 5 Mio. polies now and topology of the model becomes a bit more workable, I might tweak all that. Here I began with some detailing. Eventually I will make the facial hair kinda seethrough and let it fade into the fur on the head smoothly. I thought it would be a waste to just cover all. TDW