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# 2 30-07-2004 , 06:49 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
Well to do so, just run Polygons>Combine. However, you will likely break the proxy connection in doing so. I recommend you combine all of your low res objects into one mesh, then Edit Polygons>Merge vertices to make sure your model is solid and doesn't have any gaps between the previously separate objects. Once you have a clean single low res model, you can then run the Smooth Proxy command.

I would then rig the low poly model so that you can hide the smooth one when working in Maya, but then hide the proxy,a dn show the smooth model when it comes time to render.

Hope this helps.