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# 4 11-12-2008 , 11:43 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Cool Jay!

Theres also the smooth edge node in MR to round off sharp edges that you can use to bevel at render time only.

Another thing that I find really really useful is the slide edge tool, really good in my mind, makes getting a nice poly distrubution really easy.

The soft select for the standard move tool is pretty nifty too.

Oh and when modeling something that may have some complex bits, try out the non linear deformers in the animation toolset to add bends, twists, flares etc, and dont over look the lattice for more "sweeping" changes. Just remember to delete the history when fnished.


"No pressure, no diamonds" Thomas Carlyle