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# 15 27-11-2007 , 01:28 AM
anasasis's Avatar
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Join Date: Apr 2007
Location: Melbourne
Posts: 347
Mayaniac: cheers mate all of those hints ill take into consideration especially the sleeve i agree on that ill get to work on it straight away, i am going to leave the geometry at the moment which is at the to of the armpit only because i believe its like one of those past the point of no return situations yet that is true and i will concentrate on that on my next low poly character.
once again all tips greatly appreciated


djknucklez1: thanks for the reply also greatly appreciated the face does need a lot of work i havnt really gone anywhere near low poly heads before so its something i will do a lot more practice on, i will post a close up of the head and hands tonight some time, i do agree that the hands need a lot of work at the moment its just a procedural texture on them to simulate black gloves yet i will have to uv them and find a texture. The triangle will take a bit of work to get rid of especially in the face i think their are a fair few. but once again thaanks heaps for the feedback it is invaluable