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# 3 04-02-2009 , 01:16 PM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
hey gster - thanks mate - yeah - i think your right - it's like the UVs are being moved by the approximation editor - yet they still look fine in the texture editor. It doesn't seem to happen in maya 7 so i wonder if it's a bug.


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