MAYA 2008 viewport clipping problems.
Hey all, Just wondering if anyone can help my with my viewport problems.
Basically, the scene looked fine until i added an alpha map. Then i had some clipping problems in the view port.
I changed the hardware texturing to: combined textures and the resolution to highest.
Im using maya 2008 in high quality viewport
Also rendering (in metal ray) looks fine, so im sure if im missing something or graphics card cant do it.