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# 5 01-12-2008 , 10:41 AM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
you'll encounter problems when you try to model. if you have too much geometry it's a lot harder to get the details right. you should aim to use the least amount of geometry as possible to get the basic shape and then only add geometry when absolutely necessary- right now you have a ton of wasted geometry that's not actually doing anything. take a look a the topology thread.


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