Everytime I try to select a certain an edge on one of the objects in my scene, Maya gets a "fatal error" and closes. Every other object works fine. It's just one which cause Maya to crash if I try selecting a loop. This might be relevant: I had a relatively flat object, which I duplicated and moved a bit to the left. I bridged faces from each object to the middle to connect them, and then combined the two. I then merged the vertices to actually make it one object. That leaves me with a loop down the center, which is the one I'm trying to delete.