Originally posted by Jay Vlad Thanks, the only way I know to do the smooth normals is under the Mesh Display options as far as I know, same as before. yea. that setting doesnt really work much. its you can see the clear difference from some images on the mudbox site. for instance a LV1 mesh in Z all the faces are "hardened" whereas the MB LV1 mesh is all "soften", i hope you see what i mean.