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# 20 23-05-2007 , 11:53 AM
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Join Date: Mar 2007
Location: TN (USA)
Posts: 1,889

How I did my textures

For the green liquid, I made greenish white circles (hollow cylinders) in a green transparent cube. I added some glow and incandescence to get a decent glow look to it. Then when I applied the texture to the model, I added a ramp node to add a small glow to the top and bottom edges (although, it doesn't show in the small gun render above - I'll have to increase settings for small renders). I also made the liquid filled cylinders a little translucent with a point light inside (which also doesn't show up in the small render-hmm).

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Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!

Last edited by Perfecto; 23-05-2007 at 11:56 AM.