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# 1 02-06-2003 , 02:48 PM
kmrsic's Avatar
Registered User
Join Date: Nov 2002
Location: Croatia
Posts: 5

how to break up ocean shader

Hi all,

I spent some time on this one and so far I didn't manage to brake up this regular pattern look of Ocean shader?

Id like to do a shot from high above looking down on sea surface but it looks so artificial and pattern... I don't know. I tried mapping some fractals on various places and you mange to do little variation but I just cant seem to find a way to make sea look more photoreal. Right now I'm thinking of doing in some alternative way, with some displacement map...etc.

Any info would be great,
Thanx


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