I need to render a shot that's 375 frames long. I usually use Deadline render manager, although I was having problems with a particular shot, so I decided to use the good-old batch render option in Maya's rendering menu. That all works fine and dandy, but, after a couple of hours, it hangs. I then have to cancel it, re-enter the frame to begin rendering with and start over again. I was hoping to have this shot done over night, but that's not going to happen as it'll stall. Anyone got any ideas how to stop it stalling? Thanks