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# 7 27-06-2006 , 01:16 PM
Registered User
Join Date: Apr 2006
Posts: 12
That is often the best solution, however say we want the characeer to smoke the joint, suddenly the 3d solution gets a lil more complicated.

Most cases, a very well shaped and textured object can be seamlessly put in. But when you need a high degree of character interaction with the enviroment it is often best to use conventional effects.

No one solution is perfect for every circumstance, IMHO