Thread: flipped uv's?
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# 2 15-07-2006 , 07:36 AM
esion's Avatar
Registered User
Join Date: Mar 2006
Posts: 255
Im kinda confused on the question...

If the render is fine, then whats wrong? Sometimes maya just does wierd things that you have to deal with, just knowing that the render will be okay. This happens alot with textures, sometimes it has to do with your graphics card. But as long as the render is fine whats the problem?