Thread: Balcony-W.I.P
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# 7 28-02-2008 , 05:35 AM
GioChrono's Avatar
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Join Date: Apr 2004
Location: Tunbridge Wells, UK
Posts: 354
perhaps the smoothing was a bit too much as it's a solid blue so I would remake that bit more efficiently.

I just quickly did this to give you an idea of what I mean

Base mesh something like this although this was done in a few seconds so you could make it a bit nicer
user added image

It will look like this when Smooth Mesh Preview mode is used in Maya 2008 (press no3 key)

user added image

Then convert the mesh preview to poly's using linear and it will look like this
user added image

Should be more efficient.

Gio


Gio

Creator of The Talos Project