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03-05-2013, 08:08 PM   #7
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Join Date: Dec 2006
Location: South FL
Posts: 3,518
He means increase the Final Gathering accuracy. If you have to increase it too much and it's killing your render times, you could decrease it and set the Filter to 1 as a start to get rid of the speckles.

The scale seems off, I think its the toilet, it looks huge in comparison to everything else.

There are some things going on that's stopping it from being realistic and it mostly concerns the shaders:

1. The metal/mirror as ND said. I don't know what its reflecting, too many mysterious white spots and others have razor sharp reflections. The shelf shader is a bit ambiguous, is it plastic, is it wood, I don't know.

2. The glass is very clear, almost surreal. Do you have it set to be 100% transparent?

3. Are the shaders gamma corrected?
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