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# 9 09-12-2014 , 08:35 PM
Registered User
Join Date: Dec 2014
Location: Colorado, USA
Posts: 6

Got it fixed

Well, thanks to both of you my UVs are now working. I didn't have duplicate sets; it turned out to be the problem Genny mentioned. Required a crash course in working with nodes and shader networks, but it's fine now (once I figured out how to eliminate the transparency). There's really not one single intuitive thing about Maya shaders, is there? I hugely appreciate your willingness to help -- you're both awesome! Cheers!! user added image