Thread: uv grid
View Single Post
# 2 01-03-2005 , 07:18 AM
LauriePriest's Avatar
Moderator
Join Date: May 2003
Location: London
Posts: 1,001
General rule of thumb is to keep the map in the 0 to 1 UV space, i cant really comment on your current projects because i cannot see what your doing user added image.


FX supervisor - double negative