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# 4 06-08-2008 , 07:52 PM
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Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310
Warden ( Warcraft 3 ) sexy - because of my nick in Battle.net EUROPA - SexyWarden :attn:

So i model the basic mesh , i make the uv unwrap , get the model exported in .obj format , then i check uv->texture in zbrush just to see if they match , model in level 1 , model in level 2 that to level 5 , then i load my plug in downloaded from pixe... i've read that the Exporter don't work for 3 but work for 3.1 ! , so i set my export options to wight and heigt to 2048 Then the settings in the picture below

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