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# 1 14-11-2003 , 12:41 AM
Registered User
Join Date: Oct 2003
Posts: 8

Small, basic room.

This is pretty much my first semi-successful work in maya. There are many things missing yet, and I plan to add them (a chair, baseboards, minor texture details) but I decided I should get some input and criticism first.

The couch started wtih a polygon cube, which I extruded in to two arms and a backrest. It was then converted to sub-divs. I then made cushions out of a poly cube, converted to sub-divs, and covered them in cloth to give them a more, leathery look. I think they are the best part of the scene.

For the light I put a pointlight in the lamp, and added an ambient light to lighten up the shadows.

Please tell me what I can do to improve my room. user added image

(PS. The white part in the bottom right is where the other wall would go, just ignore that)

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