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# 2 18-04-2005 , 02:08 AM
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Join Date: Sep 2004
Location: Waianae, HI
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https://forum.simplymaya.com/showthre...light=bump+map

The geometry used in this thread was a simple poly sphere. The results and the maps are shown in the thread.

Basics for creating the bump map. White is high, black is low.
Playing the bump's alpha gain setting will adjust how much influence white and black values have. The bump will only show in the rendered view.



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