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# 2 05-08-2003 , 04:47 AM
olivermagno's Avatar
Registered User
Join Date: Mar 2003
Location: Philippines
Posts: 94
map the file texture to the transparency of your material.
create an environmentSphere, map the file texture to the image of your envSphere, map the outColor of the envSphere to the shadow color of your light.
or you can try my scene file.

Attached Files
File Type: mb shadtextmap.mb (44.3 KB, 239 views)

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