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# 3 10-07-2008 , 11:51 PM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
first you need to UV map your head - which basically involves flattening out you mesh in the UV texture editor. Then you take this map into photoshop where you can paint a texture for your head using your front and side photos.

this is a good UV mapping tutorial:

https://www.ramyhanna.com/texturing/p...utorial01.html


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