View Single Post
# 1 09-01-2006 , 09:33 PM
Montre's Avatar
Registered User
Join Date: Jan 2006
Posts: 2

Issues With Dog Tutorial -> UI

I was doing the dog tutorial and I noticed some strange discrepencies with my, sort of UI. When the image plane is set and the nurbs sphere is pulled to form a basic set, there is a basic mesh of the modified sphere. However in the tutorial the mesh and vertices that are behind the foremost mesh and vertices are not displayed. In Max I believe this is called Ignore Backfacing. Where the program would not select any vertices that were not the foremost on the screen.

When making my mesh I can select all the vertices, which kind of screws with the overall mesh if I miss a vertex on the other side of the model. Screenshot should be attached.
How can I stop this?


and also, when I right click, normally its supposed to pop a menu with multiple selections, however mine doesn't. This comes into the part where we are to add Isoparms to the mesh, and I can't seem to do it from the menu bar menus, How can I get the right click menu?

Thanks ahead of time <3

Attached Thumbnails