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# 1 16-07-2010 , 09:36 PM
Rhetoric Camel's Avatar
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Join Date: Dec 2006
Location: Plattsburgh New York
Posts: 1,222

making rigged character passive rigid body?

I was wondering if I would be able to take a character that I have rigged, skinned, and painted weights to, into a passive rigid body? I want to be able to make this character interact with other objects in the scene (ex. Character puts his hands in front of himself and pushes a large block across the scene).

Is there a way to do this once the character has been rigged, skinned, and weighted? I can't seem to do it. Any tips, ideas, or just something I'm missing here?


- Mike

https://rhetoriccamel.blogspot.com