These are exactly the tips I was hoping to receive, thanks everyone. Thanks for the compliment, Xian. I'm actually an illustrator, so my background might serve me some advantage. I'm a tad discouraged in regards to the limitations the pose causes. Now I know why models are straight as boards. In my mind, I was going to have the model in a dynamic position and then texture it, but I guess that isn't how things work. I've already spent quite a few hours modeling what I have, but I'm only about a quarter done with it. Perhaps, I should start over and do it the right way, so I can texture it...and, later animate. I guess, I will mull this over for awhile. Thanks again, everyone. Dan