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# 1 27-03-2008 , 08:14 AM
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Join Date: Mar 2008
Posts: 33

refining polygon model

hi, i'm trying to refine a polygon shape I made, that actually consist of a bunch of triangular prisms. i'd need to know 1) a way to snap together proper, the merge edge tool has given weird results, so i reverted back to separated shapes and 2) a way to make the edges smoother, i tried using the crease edges tool and the subdiv proxy, but once again, weird things happened...
any clue anyone?
thanks.

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File Type: mb sensuoussmooth.mb (132.6 KB, 242 views)