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# 2 15-10-2007 , 01:51 PM
LauriePriest's Avatar
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Join Date: May 2003
Location: London
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Don't really need any photoshop filters specifically.

If you wan to work with procedurals you could design one that lets say matches the effect you want on the chin, then bake and blend it to others you have baked in photoshop. To do this just use the standard tools, nothing special going on here.

Make sure you have a gray wash for your bump etc and when you apply the different baked procedurals either set them to darken or lighten the layers below.
Then just use a relatively low opacity eraser tool to merge them together.

As far as how to bake you just want to go to your hypergraph select the poly surface, select the texture node and hit edit> convert to file texture.