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# 2 13-07-2008 , 07:18 PM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738
I don't know exactly what this is about but it looks like a sub-d/polygon transformation issue. I bet you've got two mashes, one on top of the other in this model...
try to clean it up, so you're left with only the base polygon mash and then prep it for render again (delete history before you do that as well).
Sorry I can't offer more professional help
Benny


When in doubt, delete history and freeze transformations.

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