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# 2 08-05-2003 , 04:40 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
depends on low or high res.

I suppose I'll comment for low-res (games). Most of my character models take approximately 5-10 hours modeling, 15-20 hours UV layout and textures. My environment models so far, have been comparable (Goblin Tree was about 15 modeling hours, 20 texturing hours).

I would suppose experience plays a part too. My very first character took me a month, and it was crap. :p


-Mike
The Maya Toolbelt