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# 1 15-12-2006 , 01:27 AM
Registered User
Join Date: Jan 2004
Posts: 10

blend shape with multiple object

Hi,
I need some urgent help with my blend shapes. I have a body with lashes and a jaw with single teeth as seperate object. All different shapes are in sperate groups (sad_mouth, sad_eye, . . .), when I select these groups and make normally my blend shapes, only the body deform, but lashes and jaw remain the same (lashes and jaw are bound to the skelleton along with the body).
I am a bit clueless how to proceed. How can I get the lashes and the teeth deform as they should?
Fast help would be appreciated. user added image

SW: Maya 7.0.1.
OS: Windows XP