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# 5 11-05-2007 , 10:17 AM
JosiahBrooks's Avatar
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Join Date: Dec 2006
Location: australia
Posts: 62
i know thiers is low poly and mine is very high. the project is TEXTURE based, to see that if textures make thier low poly models really great, then i want to see how much i can improve my model with good texturing...

anyone know a good way to UV map, or can point me to a tut??