Thread: modeling a head
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# 16 01-01-2007 , 09:11 PM
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Join Date: Feb 2006
Posts: 1,937
Thanks for the words Jay... about lowering the mesh and then tweak till i get the form, i do that but then i get carried away and start split polying and adding heavy geometry because i really like to see alot of lines for some wierd reason :S ill try start to get in the habit of making it lower mesh first, thanks for the tip.

yeah the ears are abit of hassel and my worse enemy.. looks like ill have to keep on practicing,

marlon